The player, as God, starts the game with a randomly generated country on the sea, mainly sea and mountains.

The humans on the map will automatically live and survive and reproduce. As time passes, the island is developed by the humans and evolves from trees and mountains to bungalows, buildings and skyscrapers.

All the player has to do is to make important decisions that will affect the survival of the islanders. For example, the player can do things like generate disasters and drop airdrops of resources on the sea.

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